
Toolset advancements to SketchUp import, Substance, ProSound, and FBX streamline the creation and movement of high-quality 3D assets. Performance enhancements simplify the use of PBR workflows across renderers, including with real-time game engines provide direct access to high-fidelity viewports improve the OSL user experience significantly accelerate file I/O and enhance control over modeling with a new weighted normals modifier. Native integration with the Arnold Renderer v6.0 offers a high-end rendering experience out-of-the-box, while included scripts efficiently convert V-Ray and Corona files to the Physical Material for added flexibility.

Integrated support for Python 3 and an improved pymxs API ensures developers and technical artists are able to better customize pipelines. Updated installer allows users to get up and running quickly and easily.

New Texture Baking experience supports physically-based rendering (PBR), Overrides, and OSL workflows and provides intuitive new toolset.
